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(+4)(-1)

hi everyone.

after playing the game for some time i want to give you, dev, some suggestions:

1.) e.g. after you cook something in your hut you have the option to a) "return" or b) return to hut. i still dont know exactly why we have these two options. i think only the "return to hut" option would be necessary.


2.) i like the modesty-concept, but i have the feeling, that its currently still sometimes bugged/not working. for example: when assistingthe blacksmith, he sometimes make advances and with high enough modesty, the MC blocks it. sometimes it reduces the modesty, but sometimes it doesnt. same thing with all other things (merchant, street performer). so maybe you could add more thigns to reduce modesty by more than 1 point. i started with over 100 modesty and in combination with only reducing it by 1 + sometimes it wotnt count, it feels like a uncomfortable long grind.

idea=> street performing reduces modesty by an increasing amount, depending how much modesty you have: so with high modesty you reduce itby only 1, at certain milestones you reduce it by more (roleplay wise you show more and more skin/dance more seductivly/...) dont know if that is already ingame, didnt street perform much since i had low stats = only made 5 gold


3.) small one: the game/goat talks about breast/butt/lip size as levels. maybe you could add these levels besides the descriptions.

=> breastsize: ample (lvl 3)


4.a) i think it wouldnt hurt if you could add how many skill-XP you earned by doing a specific task. right now i cant be sure if and for what a task gives me XP. so adding something like: you succesfully hunt a rat (+1 survival XP) would help solve the problem.

b.) also adding a XP-bar/progress for each skill/something similar would be helpful. e.g. each skill has a link which opens the XP-bar/progress looking like: 2XP/10XP for level up.

==> in case this doesnt work with the current system you could make it that as soon as you reach a certain level (like level 25 in survival) hunting for lower animals no longer give you any XP, so you are forced to hunt bigger (and potential more dangerous) animals to earn XP.


5.) small one: if you click on a tab in the sidebar (like appearance/personality/...) you have a back-button, which will do the same as the back arrow and only rolling back one "action". i think it would be better if the back-button would be renamed to "back-to-the-game" and would bring you back to the current scene.

=> if you currently in your farm hut and click on appearance, then you click on the "back-to-the-game"-button it would bring you back to your farm hut


i really like your game and i think it has potential.

(+1)(-1)

hi dev, so far i really like your game.

i encountered 1 bug, sadly i dont know exactly how it happened anymore. but somehow i was able to have a negative amount of ingredients like herbs, meat, ... problem is, that now everytime i get one of them (like hunting) the negative value just increases.

(+1)(-1)

Is there a way to view the patreon page?  The link only specifies a user.

(1 edit) (+1)(-1)

I think Patreon is reviewing the patreon atm. So it won't take you to anything of note at the moment.

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As vulgad says the Pateron was still in review, but now it's approved.

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Cool concept, hope you will expand on the transformation and growth type of things


like GTS or FMG side too